UPDATE (July 30th 2021): You can now activate your account by buying a pendant from the web shop (lostrelics.io/shop), otherwise you have to wait indefinitely until the next batch of activations occurs.
Account activation is permanent – means that you don’t lose access to the game when the pendant expires.
Here’s the relevant message:
“There’s no time limit until your account is activated. It depends on a number of factors, but because we’re still in pre-alpha and heavy development, we’re trying to keep the numbers relatively low.
In the mean time, keep an eye out for the activation email and occasionally check (sometimes emails don’t arrive) if the download link is available for you. If the download is available, your account has been activated.
Alternatively, you can buy a 7 day, 30 day or 90 day pendant from the shop to support Lost Relics, and your account will be activated within an hour after your transaction has been confirmed. You can then choose to use the pendant yourself or sell it to other players within the game.
Account activation is permanent.“Cliff Cawley – LR Creator (message from Telegram – July 30th 2021)
As you can see, you need to buy at least a 7-day pendant if you want to be given access to the game. This means you won’t have access if you buy a 1-day pendant.
You can buy a pendant only with crypto at the moment (ETH), learn more here: How to buy a pendant?
UPDATE (July 13th 2021): To activate your account, you need to wait for the next batch of activations (see the next sub-header for estimates on how long it takes). Why do we have to wait? Here’s Cliff’s explanation:
“The reason for not allowing everyone in right now, is not because of team size or server limitations, it’s because of limited item supplies.
If all 20k accounts that are waiting to join now are let in, then the remaining items will be out of stock in a few days.
That’s simply it. The game is still in pre-alpha and I am not looking to flood the market with too many items while still pre-release.
Forging is about to be released which will help with drop pool sizes and bring new dynamics.“Cliff Cawley – LR Creator (message from Telegram on July 13th 2021)
UPDATE (July 1st 2021): Account activation is not instant. Cliff (the dev) activates accounts in batches. When a few thousand players register, they’ll all be activated at the same time. Sometimes you won’t receive a confirmation email, but you can directly play the game.
How long to wait till activation?
Because Cliff activates accounts in batches, it takes a few days, up to a week to process each batch. This can change, but usually within a few days there’s a couple thousand more players waiting in line to start playing the game.
UPDATE (June 28th 2021): New accounts have been activated! If you haven’t received an activation email yet, it’s because Cliff couldn’t send all of them at once (server bouncing issues) but the good news is, your account is already active, so just go ahead and sign-in the game with the email addressed you used to pre-register.
Can we play, please?
UPDATE: Yes! Now you can finally play. But you’ll need to wait for the activation first.
Older message: Here’s the explanation for having to wait through the activation process before we can play the game (June 25th):
“I want to make sure that if I’m adding 2k players that the server is prepared, that there’s sufficient loot (since it’s limited) and that the process works.
I’m not going to drip feed people in, I just want to be prepared. If I know there’s 5k players ready to start, then I’ll prepare and then add them all.“Cliff Cawley – LR Creator
Your account will become activated when Cliff (the dev) releases a new batch of players in-game. This usually happens on game updates. It can take days or weeks depending on what he has in store for the next update.
Most likely, the next wave of activations will come when Forging is released, as Cliff wrote on telegram (“Forging is about to be released which will help with drop pool sizes and bring new dynamics.“).
What is Forging?
We don’t know much about it yet, but forging is going to be a skill that allows players to forge weapons. These weapons will probably be virtual and volatile (like the executioner), which means you can use them only once (or maybe a few more times).
This will help with the lack of blockchain weapons, since they need to stay rare/scarce, to retain value. And it will also help the economy because forging will require resources.
If everyone will get the chance to forge themselves some weapons, Cliff will be able to allow many more players to join the game, since they won’t have to wait to get lucky and drop a blockchain weapon.